BetSoft Craps is the middle entry in the studio’s 2013 table-game trilogy — released June 5 between American Roulette in March and Baccarat in July. Don’t Pass at 1.36% house edge sits among the best base bets in any casino, while Any 7 at 16.67% is the trap that mirrors the Top Line in Roulette and the Tie in Baccarat.
Released by Betsoft’s RNG table-game catalogue on June 5, 2013, this RNG dice game runs Low documented volatility and an overall 98.64% RTP weighted toward optimal Don’t Pass play. We map the come-out roll, the foundation bets, and the proposition trap.
How BetSoft Craps Works
Every round begins with the come-out roll. The shooter rolls two dice and the first result determines the path forward. Rolling 7 or 11 wins the Pass Line immediately. Rolling 2, 3, or 12 — collectively called “craps” — loses the Pass Line on the spot.
Any other number (4, 5, 6, 8, 9, or 10) establishes the “point.” From there we enter the point phase, where the shooter keeps rolling until either landing the point again to win the Pass Line, or rolling a 7 first to lose with a seven-out.
The mathematical core sits in the 36-combination probability distribution of two dice. The number 7 has the highest frequency (six ways to roll), which is why it governs the game both as the come-out winner and the point-phase loser.
BetSoft’s RNG variant strips out the social ritual of land-based craps — no shooter passing the dice, no stickman calling the rolls, just a single-player wager-and-roll cycle against the bank.
Pass Line vs Don’t Pass: The Foundation
The Pass Line is the table’s headline bet and the one new players gravitate toward. Pay is 1:1 with a 1.41% house edge — among the lowest standard bets in any casino. Win on 7/11 come-out, lose on 2/3/12, then play the point.
The Don’t Pass bet inverts the structure: we bet against the shooter. Pay is also 1:1 but the house edge drops to 1.36% — the absolute best base bet on the table. The math comes from the 12 outcome: instead of losing like Pass Line, Don’t Pass pushes (no win, no loss). That single rule shaves 0.05% off the edge.
Most players ride with the table on Pass Line because betting against the shooter has social friction in land-based games. In RNG single-player BetSoft Craps, the social layer disappears and the math case for Don’t Pass becomes clean.
Come / Don’t Come and Side Bets
Once the point is established, the Come and Don’t Come bets become available. They function exactly like Pass Line and Don’t Pass — same 1.41% / 1.36% house edges — but place AFTER the point. Each Come bet creates its own mini-point on the next roll.
The full BetSoft Craps paytable layers proposition and one-roll bets alongside the foundation. Here is the standard bet menu:
| Bet | Payout |
|---|---|
| Pass Line / Don’t Pass | 1:1 |
| Come / Don’t Come | 1:1 |
| Big 6 / Big 8 | 1:1 |
| Any 7 | 4:1 |
| Any 11 | 15:1 |
| Any Craps (2/3/12) | 7:1 |
| Horn (3 or 11) | 15:1 |
| Horn (2 or 12) | 30:1 |
| Hardway 4 / Hardway 10 | 7:1 |
| Hardway 6 / Hardway 8 | 9:1 |
The Any 7 Trap and Proposition Bets
The Any 7 bet pays 4:1 on any roll that lands a 7. The math: six 7-combinations out of 36 possible rolls is a 16.67% win rate; multiplied against the 4:1 payout, the house edge climbs to 16.67% — the worst standard bet on the table.
Other one-roll propositions follow the same pattern. Any 11 at 15:1 carries an 11.11% house edge. Any Craps (2/3/12) at 7:1 also lands at 11.11%. Horn bets escalate the payouts (15:1 on 3/11, 30:1 on 2/12) but the house edges sit between 12-14%.
The headline 31:1 maximum win on BetSoft Craps comes from the Horn bet on 2 or 12 — paying 30:1 plus the original stake. We treat all proposition bets as variance dials, not value bets.
Hardway Bets
The Hardway bets sit between the foundation and the proposition tier. Bet that 4, 6, 8, or 10 lands as doubles (the “hard way” — 2-2, 3-3, 4-4, or 5-5) BEFORE the dice land that number any other way OR roll a 7.
Hard 4 and Hard 10 pay 7:1 (11.11% house edge). Hard 6 and Hard 8 pay 9:1 (9.09% house edge) — slightly more forgiving but still well above the Pass Line baseline.
RTP, Volatility and the BetSoft 2013 Trilogy
BetSoft tunes Craps to a 98.64% RTP overall, weighted toward optimal Don’t Pass / Pass Line play. The figure sits comfortably in the upper end of casino table-game RTPs.
Craps completes BetSoft’s 2013 table-game trilogy as the middle entry. BetSoft American Roulette as the March 2013 trilogy opener launched at 94.74% RTP, and BetSoft Baccarat as the July 2013 trilogy closer followed at 98.99% RTP.
All three share Low volatility and the same RNG single-player template, with each carrying one specific trap bet (Top Line, Any 7, Tie). For broader category context see our craps category breakdown.
Demo and Mobile
Most BetSoft casinos publish Craps with a free demo mode that loads practice credits. We recommend demo time to internalise the come-out roll mechanics and the point phase before staking real money.
BetSoft Craps FAQs
What is the RTP of BetSoft Craps?
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Final Verdict
BetSoft Craps closes the studio’s 2013 table-game trilogy with the strongest base-bet math of the three. Don’t Pass at 1.36% is the optimal long-session bet; the proposition trap of Any 7 at 16.67% is the bet to skip. We recommend it to players who appreciate transparent dice math over slot RNG noise.
