Alien Fruits 2 is BGaming’s 2024 sequel to Alien Fruits, built for demo players who want the same refilling-grid idea with different math. We treat it as its own slot, not a reskin.
The sequel raises RTP and multiplier values, but also changes risk. The demo question is whether x500 multiplier behavior and the fixed 15-spin bonus offset the lower x5,000 ceiling and Very high volatility.
What Alien Fruits 2 Is
BGaming released Alien Fruits 2 on Jun. 25, 2024. It keeps the six-reel, five-row Pays Anywhere format from the original, with winning symbol counts clearing away and new symbols dropping into the empty positions.
The page belongs in BGaming’s sequel slot catalogue because it shows the studio returning to a familiar mechanic rather than starting a fresh theme family. The sequel keeps Refilling as the official feature name.
Official BGaming data lists 97.17% RTP, Very high volatility, FS Rate 163.2, Hit Rate 3.19 and a x5,000 maximum multiplier. The official max-win framing is EUR 250,000, tied to the highest supported stake.
Those numbers should be read together. A higher RTP than the first game does not make the session gentle, because Very high volatility means outcomes still concentrate around stronger but less predictable sequences.
What Changed From Alien Fruits
The original Alien Fruits had 95.97% RTP, High volatility and a x15,000 maximum multiplier. Alien Fruits 2 moves to 97.17% RTP, Very high volatility and a x5,000 ceiling.
That comparison is why the original Alien Fruits review matters. The first game owns the larger theoretical multiplier ceiling, while the sequel owns stronger x500 multiplier values and a faster official Free Spins rate.
The Free Spins setup also changes. Original Alien Fruits used a 4/5/6 Scatter ladder for 10, 20 or 30 Free Spins. Alien Fruits 2 uses one route: 4+ Spaceship Scatters award 15 Free Spins.
The bigger change is where multipliers appear. In the original, multiplier symbols were a Free Spins-only feature. In Alien Fruits 2, multiplier symbols can matter in the base game and in the Bonus round.
That makes the sequel feel more active before the bonus, but it also lowers the headline max multiplier. The better page is not “which one is better”; it is which trade-off fits the session a player wants.
Refilling Reels And x500 Multipliers
Alien Fruits 2 pays through matching symbol counts anywhere on the 6×5 grid. AboutSlots confirms the practical threshold as 8 or more of the same symbol type anywhere on the reels.
After a winning count lands, the paid symbols disappear and new symbols refill the grid. If the replacements form another count win, the same spin continues through another clear-and-drop step.
This is where refilling-reel sequence mechanics become the useful comparison. The game behaves like a cascade or tumble slot, but BGaming’s official term is Refilling, so that term leads.
Multiplier symbols can land with x2 to x500 values. In the main game, a multiplier symbol stays on the reels until the active refilling sequence ends, then all visible multiplier values are summed and applied to the final win.
The important detail is timing. A multiplier does not need a traditional payline; it needs to be present during a successful refill sequence, making sequence length more important than line geometry.
Free Spins, Chance x2 And Buy Bonus
The Bonus round starts when 4 or more Spaceship Scatters land anywhere on the reels. BGaming awards 15 Free Spins, and 3 or more Scatters during the round add 5 more spins.
In Free Spins, multiplier behavior becomes stickier. BGaming describes multipliers that occur during winning spins as accumulating, with active multipliers sticking around the bonus presentation while the winning sequence develops.
That places the game in a sticky Free Spins multiplier route, rather than a simple extra-spin round. The feature is about how multiplier amounts build around paid refill events.
Chance x2 increases the chance of triggering Free Spins by raising the spin cost where supported. Buy Bonus jumps directly into the Bonus game at a price shown in the active casino build.
Neither tool should be treated as a shortcut around volatility. They change access and pace, not the need to check the help screen, RTP version and bonus-buy price before real-money play.
Who Should Try The Free Demo
Alien Fruits 2 suits players who like modern grid slots where one spin can keep developing through refills, multiplier symbols and bonus retriggers. The free demo shows whether that rhythm feels active enough.
It is a weaker fit for players who prefer the original’s higher x15,000 ceiling or want a calmer volatility band. The sequel’s 97.17% RTP is attractive, but official Very high volatility still dominates short-session feel.
For category context, treat it as a very-high-volatility slot profile. The practical demo test is whether base-game multiplier appearances make the waits tolerable before the Bonus round lands.
We would test base spins first, then use Buy Bonus only to sample Free Spins behavior. That split shows whether the sequel is enjoyable outside the feature, which is the question spec tables cannot answer.
Our Verdict
Alien Fruits 2 is a sharper sequel than it first appears. It keeps the same Refilling foundation, but the base-game x500 multipliers and sticky bonus behavior make it a different proposition from the original.
The trade-off is clear: higher RTP and stronger multiplier values, but a lower x5,000 ceiling and official Very high volatility. That combination is best judged in demo mode before using Chance x2 or Buy Bonus.
Our take: play the demo if the original Alien Fruits felt too bonus-dependent, but keep expectations grounded. This sequel is more active, not automatically safer for every player profile.
- Best fit: players who like refilling grids with base-game and bonus multipliers.
- Main caution: Very high volatility can still make the 97.17% RTP feel uneven.
- Check first: RTP version, Buy Bonus price, Chance x2 setting and original-versus-sequel label.